In Defense of Boring Tech.
Sometimes “boring” frameworks and tools are the most reliable, scalable, and fun in the long run.
MERN-Stack Development, QA Automation, Cloud Computing & DevOps
I’m Manasa, a software engineer based in Fremont, CA. I love to build and test interactive platforms and also write about them. I work across QA automation, full-stack development, and cloud. I like to experiment, learn quickly, and bring ideas to life.
Java | AWT | Steganography
This project hosts a Java-based image steganography tool designed to securely embed secret messages within digital images. The tool supports various image formats and employs multiple steganography techniques to maintain the integrity and confidentiality of the data.
Java | Algorithms | Randomized DS
This project implements and tests ZIP Trees, a balanced search tree using randomized ranks, focusing on efficient insertion, deletion, and search while comparing performance with AVL Trees.
Selenium | Java | XPath
Automated tests on XFlix to verify URLs, retrieve details of uploaded videos, verify video upload functionality, and check data persistence.
VR | Python | C#
The project includes a version of BeatSaber (Original BeatSaber available on VR only - Meta Quest, PlayStation 5, PlayStation 4, Microsoft Windows). Developed in Godot.
ML | CNN
The project includes training multiple CNN architectures and fine-tuning a pre-trained model (VGG16) for classifying images of sea animals.
Python | Front-end | REST APIs
I developed a Social Media Analytics Dashboard with Flask that visualizes performance metrics for YouTube and X (Twitter) by integrating their REST APIs. The dashboard highlights subscriber and follower growth, top-performing videos and tweets.
University of Wisconsin - Milwaukee, USA
January 2023 - December 2024
JNTUK University, Kakinada, India
June 2018 - June 2022
Short notes on projects, observations, and my prespectives.
Sometimes “boring” frameworks and tools are the most reliable, scalable, and fun in the long run.
Build interactive, live experiences without wrestling with low-level networking details.
The productivity strategy built for our dopamine-short circuits.
A beginner's guide to game development, tools, and choosing the right engine for your projects.
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